
Although it FoY wont follow the “three ways” path, Mark promised that the plot will be fairly non-linear and the game would have big replay value. So sorry guys, FoA is just the closest thing to FoY and thus is compared to it.Īnother thing that is vital for an Indy game is non-linearity. They have optimized the GUI and made lots of research to write the storyline. Instead, they are making a very original game which is vaguely based on Lucas arts’ games. It is very unfair to say that these guys are just making a fan-game based on FoA. One thing that I am doing wrong about this preview so far is the comparison between FoY and FoA. Judging from the many sprites Alan has done, I must say that they look great and are at least equal to those Lucas arts did ten years ago. Even though he said that they are not completely finished, they sound great and most certainly will fit into the game’s atmosphere. From the two tracks mark has released, I may say that they are very reminiscent of… “Fate of Atlantis”. The music is also very professionally made. He has also made a tutorial how to make FoA-like graphics, which is available at the FoY website. Misja just gives them a semi-realistic look and feel. In my humble opinion, they are even better than the graphics in Fate of Atlantis. They are made my Misja Van Laatum, a professional artist.

The thing that makes this game one of the most promising games out there is the graphics.

For details, see the interview with Mark Lovegrove below. The story is about Indy, who is trying to prevent the Nazis from getting to the fountain of youth.

Well, Mark Lovegrove and his teammates sure do! One of the most promising projects out there is Indiana Jones and the fountain youth. Remember the good old days when you were ten years younger and you played “Indiana Jones and the fate of Atlantis”? Do you want these days to come back?
